In this article I will show you a simple way to implement System.Collections.DictionaryBase class. I will do this by creating a console application as shown below.
For an overview of what is available in System.Collections Namespace check out
Collections Overview C#: http://dotnetanalysis.blogspot.com/2011/04/c-collections.html
Create class file called Human.cs and paste this code in there
using System;
namespace ConsolePlayground
{
class Human
{
public string name
{
get;
set;
}
}
}
Create a class file called HumanCollection.cs and paste this code in there
using System;
using System.Collections;
namespace ConsolePlayground
{
class HumanCollection : DictionaryBase
{
public void Add(string ID, Human addHu)
{
Dictionary.Add(ID, addHu);
}
public void Remove(string ID)
{
Dictionary.Remove(ID);
}
public Human this[string ID]
{
get
{
return (Human)Dictionary[ID];
}
set
{
Dictionary[ID] = value;
}
}
}
}
Create a class file called Class1.cs and paste this code in there
using System;
using System.Collections;
namespace ConsolePlayground
{
class Class1
{
public static void Main()
{
Human hu1 = new Human();
hu1.name = "Clinton";
Human hu2 = new Human();
hu2.name = "Bush";
Human hu3 = new Human();
hu3.name = "Obama";
HumanCollection Leaders = new HumanCollection();
Leaders.Add("1", hu1);//Item is added as a key,value pair
Leaders.Add("2", hu2);
Leaders.Add("3", hu3);
Console.WriteLine(Leaders["1"].name);//Item is accessed by key and not index
Console.WriteLine("*************************");
foreach (DictionaryEntry de in Leaders)
{
Console.WriteLine(de.Key);
Console.WriteLine(((Human)de.Value).name);
Console.WriteLine("*************************");
}
}
}
}
Once you have done the above your app will look something like this
Once you run the application, this is how the output would look like.
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